![]() And finally, “Give me God of War” was just the hardest of them all. “Give me a Challenge” worked as the hard version. “Give me Balance” was some sort of Normal difficulty. We had “Give me Story” for those who only wanted to play and enjoy what the game had to tell. In 2018’s God of War, we had four difficulty modes. One new mode is being added to the God of War Ragnarok difficulty options However, God of War Ragnarok’s difficulty modes are set to continue and improve upon its predecessor. On the other hand, Gotham Knights just adds more health to enemies making combat tedious. For example, we have Nioh 2, which, while it doesn’t have difficulty modes right off the bat, the new game plus that you start changes things a bit. ![]() All games are stuck between changing the mechanics to make the game more difficult or just giving the enemies more health. Creating difficulty modes in a game can be challenging already for developers.
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